This week we talk to Dr Jana Wendler, game designer and lecturer at the University of Manchester. Jana has been designing science-based games since 2015, some of which include large street games where players explore the city with live actors! She has set up the company Playfuel which produces bespoke science-based games for researchers. We chat to her about how she started in science games and some of her tips for designing a science game well.

Later, we discuss the use of play as an engagement tool. What are the features of play that make it great for engagement? How can we use these to advantage in our science communication? And on the opposite side, what does it mean to be bored?

Jana’s company:

The rest of Jana’s links can be found here.

Dream of the forest (jazzy mix) by articom (c) copyright 2020 Licensed under a Creative Commons Attribution (3.0) license.
Super Mario Bros.: The 8-Bit Opera by Jon & Al: The Legolambs Musicals


Comments are closed